IN PROGRESS

Testing a noise generated world with a bit of exploration.

For the moment we can harvest some fruits and leaves to craft some potions for self defense or sell the ingredients. We can also bother some flies with a net


Keyboard controls are a mess, sorry:

ActionKeyboardController
MoveWASD(L)
Interact/HarvestEntertriangle (ps), 
X  (nintendo) 
Y  (xbox) 
Accept/SellFX (ps), 
B  (nintendo) 
A  (xbox) 
Equipment selectionL and R arrowsDpad L and R
InventoryQshare(ps)
- (nintando)
idk in xbox
NetCtrlsquare (ps), 
Y (nintendo)
X (xbox) 
Throw PotionSpaceR1, R, RB
Craft  (*)Up ArrowDpad Up

* Crafting is weird, it was a crazy idea. Recipes are not written (not designed yet) but if you grab all the stuff (red citrus, blue leaves, the eye, pink flower) you can craft everything. If you have something to craft it will appear above equipment, you may access it with arrow up and then with a long hold it  is crafted. Sometimes the positions of the crafted items got messed, but can be fixed by smashing buttons. This will be refactored eventually.

Published 15 hours ago
StatusReleased
PlatformsHTML5
Authorbugsbite
GenreAdventure
Made withGodot
Tags2D, Crafting, Godot

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